Releases

New plugin, new prices, and a thank-you to early supporters

Today I'm launching Depth Engine, the new flagship in the Buchert Audio line. Along with it, the entire plugin range gets a new price and a v1.1 update.

Here's what's changed.

Depth Engine — a new way to place sources in space

Depth Engine is a perceptual depth and space tool. Instead of starting with "what reverb type do I want?", you start with "how far away should this source be?" The plugin handles the rest through natural distance cues — air absorption, early reflections, room behaviour — with an optional impulse-response mode if you want to bring your own space.

It's the result of a lot of listening, a lot of iteration, and a lot of feedback from people willing to test something that wasn't done yet. Thank you to the early testers.

Depth Engine is AU and VST3 for macOS, €39.

v1.1 for everything else

Tonality EQ, Warmth Engine, Mass Engine and The Double Wide all get a v1.1 update. The changes are mostly bug fixes and small UI improvements — the kind of work that doesn't make headlines but makes the plugins better to use every day. A handful of things that came up in user feedback have been fixed. The interfaces are now consistent across the line.

If you already own any of these, the v1.1 update is free. Re-download from your account or from the download links sent with your original purchase.

New prices

Every plugin is now €39 (was €49). The complete bundle — all four plugins together — is €99. That's a €57 saving versus buying each separately.

I want Buchert Audio to be accessible to as many producers as possible without making the work feel cheap. €39 per plugin is the price I think strikes that balance.

A free bundle for early supporters

If you bought any Buchert Audio plugin before today, you'll receive a free bundle upgrade — the complete suite, on me. It's a small way of saying thank you for backing this when there was almost nothing to back. Emails went out today.

What's next

Windows builds are coming in the next few weeks — that's the most-requested addition. After that, I'm working on Space Engine, which is taking a different direction than anything I've shipped so far.

Thanks for being here.

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